The Second Beta Weekend Event Begins September 4! – GuildWars2.com (2024)

The Second Beta Weekend Event Begins September 4! – GuildWars2.com (1)

The Second Beta Weekend Event Begins September 4! – GuildWars2.com (2)

I’m excited to announce our second Beta Weekend Event will be taking place starting at noon Pacific Time (UTC-7) on Friday, September 4, and running until 11:59 p.m. Pacific Time (UTC-7) on Sunday, September 6.

These beta weekend events are your opportunity to help shape the development process and the experience you’ll have when GuildWars2:HeartofThorns™ is completed. These are real beta tests, and you have the real opportunity to make our expansion better with your feedback.

As a reminder, we’re not going to show everything in the expansion in beta weekends. We want to keep a strong sense of discovery and not spoil huge parts of the story ahead of time. We’re going to test enough to help us broadly understand how everything works and also apply those lessons to the parts of the game we won’t be showing during beta weekends. For example, we’ll only ever be showing the first story chapter and parts of the first map of the expansion during beta weekends to ensure that an entire world of discovery and excitement awaits you on launch day when you venture deeper into the jungle. After all, GuildWars2 is the game where the journey is the goal!

BWE2—Content Experience

Players who have pre-purchased the expansion will see a new button appear on the character-creation screen that allows them to create and play a fully geared, level 80 beta character of any race for the duration of the weekend. You’ll have access to four beta character slots to use, and if you created characters in our first Beta Weekend Event, your progress—including any Mastery system progress you’ve earned for your account—will be available for you in the second event.

Players who have pre-purchased will be able to use their beta character slots to create our new profession, the revenant, using the full selection of core specializations, weapons (including underwater combat), and legends. You’ll also be able to play with our new elite specialization system that grows your character professions into new elite specializations. You’ll be able to try out the chronomancer, dragonhunter, reaper, and tempest, as well as the newly announced elite specializations: berserker, and herald, as well as the thief specialization we’ll announce later this week.

Beta characters will begin by playing through a brief, shared battle in the Silverwastes that leads into the expansion’s jungle region, followed by the introductory story step of the expansion. From there, they will land in Verdant Brink, the first map of the expansion. For our second beta weekend test, you’ll be landing in a different part of the map than the one we showed in our first beta weekend, and you’ll be able to explore a new area: the jungle-floor biome. The playable content will comprise about 25% of the expansion’s first map. Train your Masteries in the jungle region as you play through the story and event content available in Verdant Brink.

As you explore this area of the map, you’ll find survivors from a ship of nobles that traveled with the Pact Fleet to witness the battle with Mordremoth and got far more than they bargained for, including one particularly famous noble who has gone…wild. The quaggan Baroosh and his village, who potentially joined the Pact in your personal story, were also aboard an airship that went down with the fleet when Mordremoth tore it from the sky. The survivors can also be found working with an ordnance corps to muster together a counterassault on the jungle dragon. Across this area, numerous new enemies are there to face off against, including your first encounters with the aggressive hylek tribes Coztic and Xocotl.

Not only will you be able to take your characters to the jungle, but you can take them into the existing game world as well! Whether you want to play in Player vs. Player, World vs. World, or PvE, feel free to try out the new profession or elite specializations in Central Tyria with all your friends and guildies. To go along with this, we’ll have our map bonus reward system on for beta characters only to help players get a feel for how we’ll be helping keep the core game world relevant and rewarding with the release of GuildWars2:HeartofThorns.

We’ll also be turning on our new Stronghold PvP game mode for all players for the duration of the weekend, along with the new Mist Champion selection system. Players who pre-purchase GuildWars2:HeartofThorns will have all the currently revealed Mist Champions automatically unlocked for them to use for the duration of the weekend.

BWE2—Feedback

So what kind of feedback are we looking for?

We’d love to get your thoughts on our three brand-new elite specializations! Were they fun to play? Did they change the way you play your profession in a meaningful way? We’ve also made updates—primarily balance changes—to the elite specializations that were playable in BWE1, as well as to the revenant. How have these improvements helped to address your feedback from the first beta weekend?

We were really happy with the feedback for creature difficulty from the first Beta Weekend Event, so we’re mostly looking for your feedback on whether the new creatures you encounter in the second Beta Weekend Event are as fun and exciting as the creatures from the first weekend.

During daytime, we’re showing two new outposts and a big pile of events that go along with them. Are they fun? Do they tell a compelling narrative that helps bring you into the world? Do the events feel meaningful, challenging, and interesting? The nighttime component of Verdant Brink will be relatively similar to BWE1; we look forward to sharing the expanded version of the night experience in future beta events.

We’re continuing to look for feedback on what it’s like to progress and earn Masteries over the course of multiple days of gameplay in the jungle, as well as how it feels to use those Mastery abilities in the area provided. Does the Mastery system feel like a system that works to provide meaningful progression? Does it make you care about experience and Mastery points? Does it provide a framework that you think we could regularly add more to in live updates? Knowing your progress won’t be wiped, does it make you want to learn as many Masteries as possible so you can use them to overcome additional challenges later?

We haven’t made any changes to our map reward system yet based on the feedback from our first beta weekend, so gathering feedback on it isn’t as urgent.

Finally, you’ll also see some new UI in the Stronghold Mist Champion selection panel to help better explain the role of each of the Mist Champions. Let us know what you think of the changes and of Stronghold as a whole!

See You Soon!

Beta weekend events are a large milestone in the development of our expansion, and we can’t wait to play the game with you over the weekend and to continue down the path that brings GuildWars2:HeartofThorns to release! And while we count down to our second beta weekend, make sure to join us for our massive announcement about GuildWars2:HeartofThorns live from PAX Prime on Saturday, 29 August, at 5:30 p.m. UTC (10:30 a.m. Pacific Time), broadcast live on the official GuildWars2 Twitch channel, or join us in person if you’re attending PAX!

We’ll see you in game.

The Second Beta Weekend Event Begins September 4! – GuildWars2.com (2024)

FAQs

What is the Guild Wars 2 beta? ›

Open beta (OB) — These are completely open tests where every player of Guild Wars 2 in good standing may participate, even those who have not pre-purchased the associated expansion or are on a free-to-play account. Also classified by ArenaNet as 'Preview Weekend Experience'.

How do you create character beta in Guild Wars 2? ›

Every Guild Wars 2 account in good standing, including Play-for-Free accounts, will automatically get character slots marked “Beta” when the beta event begins. Clicking on one of these slots will allow you to create a character using any of the nine Guild Wars 2 professions.

Is Guild Wars 2 fully free? ›

If you don't want to purchase Guild Wars 2 right away, you can play the entire core version of the game entirely for free. The caveat is that free accounts come with restrictions on certain features that could be used to disrupt the game experience of other users.

Is Guild Wars 2 gender locked? ›

Classes were never race (or gender) locked. Never been race/class/gender locked, you've always been able to choose whatever you wanna play as. Scared of making a mistake at the MMOs character creator? My thoughts and recommendations on what race to select: Asura, Sylvari, Human, Norn or Charr.

How long can your name be in GW2? ›

NameEdit. The last step is to choose a name for your character, which can include from 3 to 19 characters. Names must be composed entirely of letters and (optional) spaces; names always use title case (i.e. the first letter of each word is capitalized) and must begin with a letter.

Does Guild Wars 2 race matter? ›

Each race has unique physical features to adjust during character creation, and are granted exclusive access to cultural armor skins. Race also has an effect on the default camera height, and on the visual scaling of equipped weapon sizes. This is purely cosmetic and has no effect on weapon or character capabilities.

How many characters can you make in Guild Wars 2? ›

How many characters can you create per account? Every purchased account starts with five character slots. Free-to-play accounts start with two character slots, and will receive extra slots if they purchase the game. You can also purchase additional slots through the Gem Store, up to a maximum of 69 slots per account.

What is the purpose of Guild Wars 2? ›

Guild Wars 2 is an award-winning online roleplaying game with fast-paced action combat, deep character customization, and no subscription fee required. Choose from an arsenal of professions and weapons, explore a vast open world, compete in PVP modes and more. Join over 16 million players now!

Does Guild Wars 2 cost money? ›

Guild Wars 2 will never require a monthly subscription or any other fees to play! Whether you decide to play on a free account forever or make a one-time purchase to upgrade your account with the latest expansion(s), you have the freedom to continue playing the game without ever spending another dollar.

Is Guild Wars 2 good now? ›

Yeah, it's probably worth it. GW2 is one of these games where old content is not always abandoned content, you still see really many players alking around in the older expansions, simply since it's still worth doing them. So the age of the game is not really a disadvantage.

What is the world vs world restructuring beta? ›

World Restructuring was a planned system initially announced in 2018, and its aim was to deliver a World vs World experience that has more even population and coverage between opposing teams. It was first released for beta testing in late 2021. With this new feature all players were removed from their existing worlds.

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